Hey guys, This is relating to TAC-LS MKS Patch config file. Not sure if its the right place. But I figured I'd give it a shot. I was wondering if anyone of you would know whats up with this. (really wish there was a snippet function...) None of the Life support converters seem to work with Tac resources in my game, but everything in the TAC-LS config patch file that comes with MKS seems to be correct. Example snippet of the Agroponics @PART[*]:HAS[MODULE[USI_ConverterSwapOption]:HAS[#ConverterName[Agroponics]]]:NEEDS[TACLifeSupport]:Final { @ModULE[USI_ConverterSwapOption]:HAS[#ConverterName[Agroponics]] { // Get original input of mulch and output of supplies and compute the equivalent number of Kerbals %MulchIn = #$INPUT_RESOURCE:HAS[#ResourceName[Mulch]]/Ratio$ @MulchIn /= #$@LIFE_SUPPORT_SETTINGS/WasteAmount$ %SuppliesOut = #$OUTPUT_RESOURCE:HAS[#ResourceName[Supplies]]/Ratio$ @SuppliesOut /= #$@LIFE_SUPPORT_SETTINGS/SupplyAmount$ // Now change to the same equivalent number of Kerbals for TAC-LS resources @INPUT_RESOURCE:HAS[#ResourceName[Mulch]] { @ResourceName = Waste @Ratio = #$../MulchIn$ @Ratio *= 0.000001539351852 } INPUT_RESOURCE { ResourceName = WasteWater Ratio = #$../MulchIn$ @Ratio *= 0.000014247685185 } INPUT_RESOURCE { ResourceName = CarbonDioxide Ratio = #$../MulchIn$ @Ratio *= 0.00148012889876 } @OUTPUT_RESOURCE:HAS[#ResourceName[Supplies]] { @ResourceName = Food @Ratio = #$../SuppliesOut$ @Ratio *= 0.000016927083333 %DumpExcess = True } OUTPUT_RESOURCE { ResourceName = Water Ratio = #$../SuppliesOut$ @Ratio *= 0.000011188078704 %DumpExcess = True } OUTPUT_RESOURCE { ResourceName = Oxygen Ratio = #$../SuppliesOut$ @Ratio *= 0.001713537562385 %DumpExcess = True } } } The other converters are similar. As I was digging around, I managed to change all the Mulch/Supplies resources on parts as well in that config, (After noticing those are not part of the config). With the below, and those do patch on. @PART[*]:HAS[@RESOURCE:HAS[#ResourceName[Mulch]]] { RESOURCE RESOURCE { ResourceName = Waste amount = #$../RESOURCE[Mulch]/amount$*1 maxAmount = #$../RESOURCE[Mulch]/amount$*1 } !RESOURCE:HAS[#ResourceName[Mulch]] {} } @PART[*]:HAS[@RESOURCE:HAS[#ResourceName[Supplies]]] { RESOURCE { ResourceName = Food amount = #$../RESOURCE[Supplies]/amount$*0.000016927083333 maxAmount = #$../RESOURCE[Supplies]/amount$*0.000016927083333 } RESOURCE { ResourceName = Water amount = #$../RESOURCE[Supplies]/amount$*0.000011188078704 maxAmount = #$../RESOURCE[Supplies]/amount$*0.000011188078704 } !RESOURCE:HAS[#ResourceName[Supplies]] {} } All in all I'm a bit of a noob with proper coding. The wiki Syntax only gets me so far. So if any of you have any ideas. please let me know. If its the wrong place, I dont mind deleting this.